
It also is the first game in the series to have unlockable characters: Toad, Toadette, Petey Piranha, and King Boo, which boosts the total up to 20. Therefore, instead of the usual 8 starter characters, this game doubled the number to 16. It earns the name " Double Dash!!" for having two players on the same kart, working as a team: the Driver and the item thrower. Mario Kart: Double Dash!! is the fourth Mario Kart game, released in 2003 for the Nintendo GameCube. Mario Kart: Double Dash!! Main Article: Mario Kart: Double Dash!! However, the much more powerful hardware allows dedicated tracks, much more complex backgrounds and much larger tracks ( Rainbow Road GBA using the space of SNES Rainbow Road, squared) This is the first game to feature Retro Stages, namely all the SNES tracks since this game reverts to Mode 7.

(His real first appearance as a playable character in the series was on Double Dash!!). It retains the Mario Kart 64 roster, although there was a rumor that Waluigi would've been an unlockable character. Mario Kart: Super Circuit is the third Mario Kart game, released in 2001 for the Game Boy Advance. Mario Kart: Super Circuit Main Article: Mario Kart: Super Circuit New items added included the Spiny Shell, Fake Item Box, Golden Mushroom, Triple Green Shell, Triple Red Shell, Banana Bunch, and Triple Mushroom. It introduced a total of seven new items, the most out of any Mario Kart game. This wasn't possible due to the Mode 7 graphics of the SNES. It's the first game of the series with 3D tracks, including hills, slopes, and tunnels. Kamek was also scheduled but was scrapped from the final product. with his son Donkey Kong and Koopa Troopa with Wario, and the two characters have been much more popular than the characters they replaced. Mario Kart 64 is the second Mario Kart game, released in 1996 for the Nintendo 64. Mario Kart 64 Main Article: Mario Kart 64
